The Best 8 MS-DOS Games


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               The Best 8 MS-DOS Games

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Now that we've finished the Amiga and Atari ST, it's time for DOS games. Here is my ranking of the Top 8 MS-DOS games, which is based on my progressively deteriorating memories of the time I spent playing each game. I have a lot of fond memories of DOS, mostly because of the countless hours I spent trying to get games to function using config.sys, autoexec.bat, and all the little quirks with base memory and drivers. From my point of view, at least, it was pure, pure, endless FUN, and it added an extra element of adventure to getting the game to launch. And now, without further ado...
I thought it was time to delve into the world of IBM Compatible PCs and, more significantly, MS-DOS based games, as I continued my series of Top 7 Games.
One of my favorite operating systems in particular is DOS. Windows 3.11 for Workgroups together with DOS 6.22 was the first operating system combo I really got to know. I've been using x86 architecture PCs since that Christmas of 1995, so it's obvious that the platform appealed to me. It came pre-installed on my 486DX2-50.It follows that there are a ton of DOS games that I adored and continue to enjoy, so creating this list wasn't easy at all. But I have figured out a winning formula that is basically determined by how much time I put into each game. It's instinctive, of course, as I didn't record this throughout my childhood, but it seems about right. Please remember to keep a look out for multiple additional Top 7 DOS games in the near future.

8:Tex Murphy: Under a Killing Moon


Combine strategy, robots, tanks, and networkable multiplayer to create ZED (not Zee). In this game, which is essentially a command and conquer game, your goal is to lead your team of robots to supremacy over a specific area. In order to accomplish this, you must battle the other robot squad, which has a base at the opposite end of the battlefield at first.
By constructing manufacturing facilities to produce ever-larger tanks and soldiers, you can gradually amass enough forces to crush your adversaries, seize base camps, and finally storm the stronghold.
It's quite fun to play strategy in such a clean manner like this.

7:Star Wars X Wing


X-Wing was the first LucasARTS DOS game set in the Star Wars world, and boy, was it a doozy. I thought it was fantastic to be traveling about this three-dimensional terrain and blowing the crap out of Tie fighters and capital ships in a manner reminiscent of the original Star Raiders game, as this was one of the first games to employ 3D polygons for spaceships.
There are many missions, such as convoys, escorts, and search and destroy. However, nothing beats a good ol' dog battle.
It's also important to remember that this was the first game to use the iMuse dynamic music technology, which made the MIDI music incredibly hot during intense action scenes.

6:Grand Theft Auto


GTA entered the DOS scene somewhat belatedly in 1997 and was promptly ported to Windows '95 as well. The original idea was actually to create a Race 'n' Chase game for the Commodore Amiga. Thank goodness, the name and platform were soon changed to PC.
We've played every sequel since it came out, but in my opinion, none of them quite compares to the thrill and playability of the original title. not even Grand Theft Auto 5. I was enthralled when I saw that camera perspective flying into and out of Liberty City while it raced to keep up with your car on a pavement, road, or parking lot. This just elevated my absolute favorite top-down perspective games to a whole new level. The ability to very much do as you pleased and difficulties that were just challenging enough to be challenging without getting in the way were like a breath of fresh air.
You could always take down a line of Hare Krishna to earn yourself a GOURANGA bonus if you did become frustrated!

5:Sim City 2000


Days, days, days... No, weeks—months! I may have spent years playing this game, but I still don't know what the final objective is or was.
Making something from scratch and developing it into something amazing has a very captivating quality. That thing in this instance is a city. A city that is always changing, beginning in the 19th century and continuing into the future as more sophisticated power plants and taller skyscrapers are constructed.
Not having a goal doesn't really matter—aside from the exodus, in which residents blast off from your city—because the main objective of any game is to unwind and pass the time—and Sim City 2000 did just that for myself. Along the way, it undoubtedly stimulated some creativity as well.

4:Duke Nukem 3D


Shareware was king at this time, and in my opinion, that was definitely the case. When you first heard John St. Jon's voice, you knew something wasn't right. Your instincts were right when you found yourself dropped onto what appears to be Earth, prepared to kick some asshole from another planet.
Though there was more, the gameplay was comparable to that of Doom. There were destructible and interactive levels with leap and talk features, as well as the ability for Duke to urinate and utter cruel or humorous comments based on the outcome of a coin flip. It was pure chaos in the first person, and nothing like this had ever been seen before.
I really enjoyed it, and when you connected it to BT Wireplay, the cooperative and deathmatch modes were additionally something to witness

3:DOOM


Other noteworthy games include Theme Hospital, Quarantine, Descent, Creature Shock, Quake and the Malice add-on, Rise of the TRIAD, and Space Hulk, to name a few. The biggest joy of playing a DOS game was definitely getting it to run in the first place! The DOS library is enormous, and it's probably even harder to choose a list for than the Amiga! In fact, if I'm being really honest, I think that endlessly adjusting autoexec.bat and config.sys to load drivers at high speeds, find enough base memory, install soundblaster drivers, configure IRQ and DMA settings, and even check that you had the correct keyboard map was more of a game than the actual games.
I thus submit DOS itself for a different prize and declare it to be the greatest game of all time since, without a doubt, I spent the most time playing it!

2:Superfrog:



"Superfrog" is a 1993 platform video game that was created and distributed by Team17 for the Amiga. The game became well-known due to its entertaining gameplay, vibrant graphics, and lighthearted plot. This is a quick synopsis of the game:

Key Features

Power-ups: The frog can get a variety of power-ups that improve his skills, like speed boosts or momentary invincibility.
Levels: There are several planets in the game, each with a unique theme and collection of levels.
Sound and graphics: "Superfrog" is renowned for both its lively, energetic soundtrack by Allister Brimble and its vivid, well-detailed visuals.
Humor: The game is charming and full of humor, which appeals to players of all ages. 

1:Prince of Persia


A popular series of action-adventure video games, "Prince of Persia" was created and distributed over the years by a number of firms, including Brøderbund, Ubisoft, and most recently, Ubisoft was working on a remake. Here's a quick synopsis of the series' development:

Q/A

Q1:Which game is No 1?
Ans: PUBG. In 2022, PUBG has the title of most popular online game with an enormous fan base.

Q2: How many DOS games are there?
Ans: 8,049 video games are available on DOS. They were made available for purchase between 1981 and 2023. These titles are ascribed to 37,819 developers and publishers from 3,666 companies!

Q:3 What is the highest GB game in Play Store?
Ans: "Life Is Strange: Before the Storm" is the biggest game available for iOS and Android. The total size of the game's assets is 11 GB. The size of Tales from the Borderlands is 3930 megabytes, or almost 4 GB!








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